The Castle
the centre of royal life
The castle sits at the centre of sprawling grounds containing gardens, training arenas, barracks, the royal stables and Lake Lilith, which is fed by the River Twinge. The royal guards which are stationed at various points around the territory will occasionally check fairies’ identities but are usually happy to let visitors wander around, unless the king orders otherwise. Within the castle itself, the west wing is the personal residence of the royal family, the east wing is the home of the court and the servants’ quarters on the lower levels. The castle is practically impregnable and is well-guarded against attack.


royal men
royal women
Morgana, sister of the King

Lady Alethea
Lady Styx
Captain Flynn
Lord Anapa
Lady Electra
Lady Rhyolite

Residents and Employees

Grayson, Squire
Flynn, Captain of the Royal Guard
Caldera, Royal & Alliance Guard
Dylan, Trainee Guard
Saffron Trainee Guard
Alector, Trainee Guard
Amber, Treasurer
Gavin, Artist
Danny, Royal Doctor
Graeling, Naval Navigator
Mohana, Librarian

Madeline, Housekeeper
Margaret, Kitchen Maid
Alistair, Stable Boy
Luke, Kennel Boy
Cypress, Kennel Boy
Jacopo, Kidnapper

Add your character and their personalised role via the updates board.

located here
  • Royal court: The royal court is a place for people to receive an audience with members of the royal family. Petitions can be presented to the king, connections made and events held.
  • Royal stables: The royal stables offers quality horses on lease for a variety of uses.
  • Royal schools: Children can receive private tuition or schooling here.
  • Royal library: The largest collection of written works in all of Shaman.
  • Royal hospital: The only official hospital in Shaman, this is where the sick and wounded are brought to be cared for.
  • Royal gardens: Beautiful and varied gardens which are open to the public. Includes allotments, flower gardens, and open spaces to walk or ride in.
  • Barracks: Royal and Alliance guards and soldiers live in the barracks.
  • Training arena: A well-equipped arena for knights, soldiers and guards to develop their fitness and skills.
been out in the wild.

Buddy was having the weirdest morning.

He woke up as normal in the stable (there was nothing normal about not being allowed to sleep in Cal’s room with her, but that was a whole ’nother patch of canyon flowers) but could feel that something was off straight away. Without even pausing to think, he’d flicked his left ear, activating the communicator device.

“Hey Cal,” he’d wheezed in imitation of a famous actor from Xara, “something’s afoot in ye old mines, y’know?”

No response. Just static.

“Pfft, Cal,” he’d snorted, “it’s illegal to ignore a face this handsome.”

Still no response. Buddy had tried the telepathic link then, reaching for it as confidently as he had always done with his old magic, and felt the first sliver of panic when he couldn’t find it. The link which had connected him with his ker – fairy, whatever – since they’d arrived on Shaman was just… gone.

That was when he’d gone trotting off to go and physically find her, and had accidentally bumped into the fairy goddess of ice instead. Buddy knew what she looked like because Cal had shown him her Alliance files a few times, but he forgot how he was supposed to address her. Rather than stay and be turned into a Buddyburger because he failed to use the right godly etiquette or whatever, he high-tailed it out of there and went running round the barracks looking for Cal. She wasn’t there. Worse, no one had seen her since last night. Had she gone out for some early morning training?

The trainees were already scattering in every direction by the time Buddy was cantering up towards the training grounds, scanning them carefully for a glimpse of vibrant red hair. Cal wasn’t there but Flynn and Dylan were. Buddy skidded to a halt in front of them, forgetting to do his customary neck arch and tail flick for maximum effect. He turned his head away from them, eyeing the trainees.

“Have you seen Cal? I can’t find her.” He flicked his ear again, activating the communicator, but no sound came through it. “Oh also, you might want to head over to the barracks, because I just saw Lorraine over there and she didn't look happy.”



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