The Lost Islands
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hmmm



1) I would imagine not, mostly because once people get a territory, they want to keep it. It's a tall order to plot IC to get someone to leave or trade without using force. Perhaps opening up more territories would allow for more flexibility for IC plotting in this regard, instead of it being so battle heavy. Not entirely sure.

2) The government system is fine, though I'm not sure how best to utilize it. I like it as a plotting option, but I don't feel there's any benefit to it IC, which makes it tough to really use.

3) Grammar and spelling should be a factor, but I don't think it should be weighted heavily at all. I would be aligned to seeing a more detailed battle rubric that accounts for obvious mistakes but places more emphasis on style, creative, flow etc.

4) I think having some new territories might be fun and open up some plotting ideas, though I wouldn't want them to all suddenly crop up immediately. Maybe a phased approach would be ideal here?

5) I'm okay with this, but I think it'd have to be player-policed. Similar to how we used to do with posting contests, the player should be responsible for reporting instances of responding to random events. I do agree that to keep it fair, they should be accessible to all characters. That may mean doing a random event in each herd once a TLI year or so.

6) I think that characters in the Peak/Lagoon should be able to issue and respond to more challenges since they are larger herds. Perhaps a 2-3 challenge cap would be fine to start with.

7) I think height limits are fine as it, but there should appropriate advantages and disadvantages taken into account for health during foaling and battles. Perhaps amend the dice rolls for heath to have difficult births be more likely, and have something on the battle rubric for RP battles that accounts for accuracy with specific respect to size? Dice roll battles should be unaffected.

8) I'm largely okay with most people's suggestions here and don't have any super strong feelings on any of this one way or the other. I'm just super appreciative of all the work y'all do! I will say, I miss stealing though. I understand that raids replaced them and it makes perfect sense as to why but I'd LOVE to see a board dedicated to being sneaky in another way. Maybe a general "chance" board for other situations that don't require battles for plots? I'd need to think that through, but I like having an alternate option for outcomes that isn't battling but would ideally be writing based as well... just simpler somehow.



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