moondust in your lungs - " />
The Lost Islands
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HEAD OF THE PRAIRIE
zevulun
SECONDARY THIRD
castillon lir
GUARDIANS
jasper, micah, thames, lohan
 
RESIDENTS OF THE PRAIRIE
hirka, eira, aura
eirena, frond, aurelie, luna
mage, daire, vervain, claret
lior, hael, atropa belladonna
vernonia
name, name, name
 
CHILDREN OF THE PRAIRIE
eriana, name, name
*odette, eudora, *dolores
adira
name, name, name
 
ALLIES
ENEMIES
rafe (badlands)
evrain (hills)
sephiroth (thicket)
bacardi (forest)
mariael (arch)
tyr & oswin (ridge)
none





 
GUIDELINES

- the Prairie stands as a symbol of peace and prosperity among the islands
- anyone is welcome to live here so long as they do not bring harm to the Prairie or any of it's residents
- adventure and exploration is not only allowed, but encouraged! residents are asked to use their better judgement and not travel to places that could bring them harm
- the head of the prairie has final say in all prairie matters. the secondary and third positions are not able to be challenged for and are selected by the head
- the guardians take on a more active role in the prairie; they must protect the inhabitants of the prairie and go on patrols of the prairie borderlines and shore. they can welcome strangers to the prairie and invite anyone to live here, though they must inform one of the leaders of any newcomers or visitors
moondust in your lungs



The dimming veil of sleep upon her mind shifts with the stiffening of the presence next to her. It all happens too quickly for even her brows to crinkle with confusion. The snort rouses her first. (How can it not with him so near?) Sharply, Vervain's neck straightens, forcing the weight of her head upright and away from the resting place she had briefly found. The weight of the single word spoken roughly forces its way into the girl's dark ears, sending her sluggish brain skittering.

Eyelids flutter open, but, before her brown eyes can even rest on the shape next to her, he is on her. Vervain had been nipped before. Her mother had caught her once or twice, but this was wholly different. The barbed sensation of teeth on her skin served as a whole new shock to the brindled mare. It wrenches her completely awake. The cry that escapes her dark lips is sharp, confused, and frightened as the teeth find some purchase along the curve of her neck. The stars disappear from sight as her eyes clamp shut.

Seeking to put distance between herself and the unseen stranger, Vervain tried to wrench herself away. She knew Nephilim enough to know he wouldn't think to touch her in such a manner. And if it wasn't Nephilim here at her side -- it couldn't be, she remembered that now -- then she was in certain danger. Brown eyes rush open, white at the edges, as Vervain shied away from where the teeth had come. She glimpses the stallion for the first time, dark as the gathering gloom, and knows he is not of the Prairie.

There is no thought in her brain to try and reason with the looming male. There is no thought yet to call for help. There is only fear and panic and the base instinct that she needed to run NOW. So, she did. Vervain scrambled forward, sending sand flying from her striking hooves. At first, there is no realization that there could be a wrong direction to try and escape to, but then her front hooves touch the surf, and her heart shot to her throat. Wheeling, Vervain turned to run down the beach, hoping to escape whatever nightmare she'd woken to.

Vervain


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