SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
goddesses of mystery
IP: 209.222.203.130

They had gone off to discuss Belle's future. It seemed like a safe enough day, and Everlyse and Natu had been watching the pups. That was fine. Halo was quiet, Herschel was fine enough with his cousins, and Belle was... well, Belle. This was the current layout of the gypsies in Alice's mind, and that meant everyone would pull their own weight. That was all that mattered, in her mind. She had the time to speak, speak with the niece she had raised about raising one of her own. They'd gone on a walk, one that took them toward the center of the land itself. That made sense. Really, it had been the nicest of days. Spring could be like that, sometimes.

And then suddenly... things weren't okay. Alice found herself with the strange tug of the imprint bond, something like Hawthorn had brought her once but different. So different, so much clearer, so much... yeah, something was totally wrong. She stops dead in her tracks, ears pinning to her broad skull, fiery eyes going stark and wide with a feeling of absolute foreboding crossing through her system. Moments later there's a call that ships Delya and Alice off at a run. Though Delya isn't much of a warrior, this is her family at stake as well. This was the moment when they would both be in action.

Delya reaches the group first, only because she's faster by nature. Longer legs, more accustomed to running, high spirited and hard-headed... but she knows her limits. Heart pounding in her throat as she finally reaches the scene of the attack. Stomach churning, dialing in her focus on the bear and then on Rhae-- and then on Seamus. The Russian dancer has to suppress the urge to throw up on the spot, and she can see more broken bodies where the bear is located. One she recognizes, with a pang, as Everlyse's mate. She tries to process further, but not before a grey flash comes back into her field of vision.

The clockwork angel throws herself toward the side of the bear, snarling. How dare the creature threaten her family? The matriarch of the gypsies reaches out with gnashing teeth in the attempt to reach into the soft flesh where thigh becomes belly. Though she is more advanced in age than many of the others, Alice has the know-how to throw herself into the situation. Her teeth as sharp as her wits, set up to rip and to tare and to cause as much harm as she possibly can. Snarling from her ribcage and throat and just... sheer anger. No one threatens her family.

Delya is torn only briefly between staying with Seamus and aiding Alice. A hesitance-- she licks Seamus's forehead, checking in briefly. "What can I do for you?" Stiff posture, gaze flickering between the groups, the factions of the situation before her. Too many things, and she's anxious. So anxious, so incredibly anxious about the whole situation at her feet.











alice & delya
the clockwork angel & the russian dancer

all we've got is this family unbroke
by jake help from russ




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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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